
- #ANTIMATTER DIMENSIONS ZERO DEATHS HOW TO#
- #ANTIMATTER DIMENSIONS ZERO DEATHS UPDATE#
- #ANTIMATTER DIMENSIONS ZERO DEATHS UPGRADE#
- #ANTIMATTER DIMENSIONS ZERO DEATHS CODE#
#ANTIMATTER DIMENSIONS ZERO DEATHS UPDATE#
Yes (except for 5th to 8th Time Dimensions this may change in the Reality update and in NG+++, it can be larger than Infinity for all Time Dimensions) The square root of the multiplier to the power of the Time Dimension that comes from buying it. The amount of the Time Dimension you currently have. This will adjust to the value it should be with the amount of times it has been bought after a purchase.
#ANTIMATTER DIMENSIONS ZERO DEATHS UPGRADE#
The cost of the next upgrade of the Time Dimension. The amount of time shards you need to gain another tickspeed upgrade from time shards. The amount of time shards you currently have. The multiplier to the power of the Infinity Dimension that comes from buying it. The amount of the Infinity Dimension you currently have. The price of the next upgrade of the Infinity Dimension. This will adjust to the value it should be with your epmult after a purchase. The multiplier to Eternity Points that comes from the x5 EP gain upgrade. The total current multiplier from the reward of Infinity Challenge 3. The amount of Infinity Power you currently have. The multiplier to Infinity Points from the x2 IP Infinity Upgrade and the two achievements that give x4 IP. In challenge 8, this becomes the multiplier the Eighth Dimension gains from sacrifice. Yes(There is also a hidden Achievement for reaching infinite Matter) In certain challenges, matter is a variable that increases over time. If in challenge 3, the First Dimension power is multiplied by this amount. The amount the cost of the tickspeed upgrade multiplies by every 10. The amount the cost of the dimension multiplies by every 10. The total amount of antimatter you've made. The amount of infinity points you currently have. The amount of First Dimensions sacrificed using Dimensional Sacrifice. The power multiplier to the Dimension that comes from the multiplier from 10 dimensions, Soft Resets, and Dimensional Sacrifice (but not things basing off of Dimensional Sacrifice). The amount of the Dimension you currently have. The length, in ms, of each "tick" (lowered by tickspeed upgrades). The current price of the tickspeed upgrade. The amount of antimatter you currently have.
#ANTIMATTER DIMENSIONS ZERO DEATHS HOW TO#
Variables stored as Decimal How to refer to variableĬan be larger than Infinity (or smaller than 1/Infinity) in normal gameplay May break if b is too high.Ī.factorial() - Returns the factorial of the value. May break if b is too high.Ī.pow(b) - Takes a to the power of b. New Decimal(a) - Transforms a value into a Decimal.Ī.mul(b) - Multiplies the two values together.Ī.log(b) - Returns a non-decimal (normal Javascript double) equal to log base b of a. = new Decimal(1.23e456) will change the variable to Infinity.īreak_infinity.js useful command list = new Decimal("1.23e456") will change the variable to 1.23e456, player. NOTE: If you want to type a number that greater than 1.79769e308, then you must need using string for the number otherwise the number will become Infinity.Įg: player. This means that forms of cheating ring that expresses a number in base 10, a string with an 'e' to denote scientific notation, or a native Javascript number. The game uses break_infinity.js, a class that allows for numbers greater than Infinity. Not everything is stored in the "player" variable, but most things are. Simply typing "player" and pressing enter will give the current status on every variable. In the console, typing "player." will show what properties there are to edit. The game saves most of its variables inside the player Object. Once you've done this, feel free to scroll down to "Functions" for easy game manipulation.



(CTRL+SHIFT+I on Google Chrome) This will open the console (and award a secret achievement) to let you begin cheating. To begin cheating, you must be on the GitHub version of the game.
#ANTIMATTER DIMENSIONS ZERO DEATHS CODE#
Antimatter Dimensions is a game made in Javascript, and none of the code is made to be hard to view or understand (it's open source).
